Sunday, October 20, 2013

Men In Suits (2013)

Movie monsters have been a staple of genre films going all the way back to the beginnings of cinema. Many of us carry fond memories of a childhood spent glued to the television set, watching Godzilla (or some other menacing beast) smash through miniature sets much to our unbridled delight. But what many people may forget is that there is a person inside that suit – drowning in sweat, muscles aching with every movement – and he (or she) is responsible for bringing the creatures we hold so dear to life. In some ways, it’s a testament to the actor’s performance that viewers can so easily forget an anthropomorphic beast would be lifeless if not for the performance of that person inside. Thankfully, Men in Suits (2013) has come along to remind fans that not only is there a captain inside that rubber ship, but being that person is a demanding job, one that requires an incredible amount of stamina, strength, and the ability to emote without saying a word. It is an ambitious love letter to a timeless craft, speedily covering decades of ground in a scant 93-minute run time.

There are a number of well-known suit actors interviewed here, including Doug Jones, Tom Woodruff Jr., Brian Steele, Douglas Tait, Bob Burns, Van Snowden, and Haruo Nakajima. One thing all of these actors agree on is that being a suit actor is a demanding job that often doesn’t receive the accolades it deserves. Jones in particular seems to be very passionate regarding the “suit actor vs. screen actor” debate, noting that sometimes he felt like he was “treated like a prop” on set, rather than getting the respect a non-suit actor might have received. Many of the performers also agree that a lean body is best, as suit work is an additive process much like prosthetics, and keeping in shape requires rigorous exercise and incredible stamina. For example, Brian Steele’s costume for “Wink” in Guillermo del Toro’s Hellboy 2: The Golden Army (2008) weighed over 100 lbs., and he was required to perform – at the same peak level - for up to 12 hours a day. You have to be conditioned to endure this kind of abuse because if the suit actor calls it quits, shooting stops. It’s that simple. Steele said he would ride his bike to set every day – a 40 kM trek – to maintain his physical prowess. Jones, too, admits the work can wring you dry, but he also jokes that if he were to drop dead in a rubber suit on a del Toro picture he’d “die a happy man.”

With so many monsters and actors to cover, no one creature is focused on for too long, but the film does devote a sizeable chunk to cinema’s King of the Monsters: Godzilla. Actor Haruo Nakajima, who is still spry at the ripe age of 84, recalls the original suit he wore for Gojira (1954) weighed over 200 lbs. and was so reinforced and stiff he could leave it standing upright once he exited the back. It was not uncommon for a cup of sweat to be drained from the suit at the end of each day. Luckily, for the sequels the suit’s weight was cut by more than half, which allowed for Godzilla to battle Toho’s stable of kaiju more effectively. Nakajima proved so adept at maneuvering (however he could) inside a suit that he went on to be cast as many other top monsters – Varan, Rodan, Baragon – and he was also brought on to the cast of Ultraman so that, while performing, he could train the other suit actors who had little to no experience.

Many of the film’s history lessons are provided by the endless encyclopedia of creature features himself: Bob Burns. He knows this stuff inside and out, schooling viewers on everything from naming all of the top actors who performed in Hollywood’s gorillasploitation movies, to describing his own work as an actor and how the suits he manned were constructed. Of course, he’s got all the goods to show off on camera, too. Numerous film clips are shown to provide context to the pictures discussed, and no single film is too heavily covered. Remember, the goal here is to educate fans on the actors inside the suits. So don’t be surprised when Star Wars only gets a passing mention before the film moves on to other things. If I had any complaint at all here, it would be that the film can be a bit schizophrenic at times, trying to blaze through almost a century of cinematic history. It’s not small feat, and the film largely succeeds at covering the major bases, but the frenzied nature will oftentimes leave you wanting a little more on certain subjects.

Steele mentions that suit actors started to get a little nervous around 1993, when Jurassic Park dominated the marketplace and showed how far computer-generated images had come. It was a bit of a dark period, and even when studios were hiring actors for suit work it was usually for superficial reasons – tall actors, built actors, etc. They weren’t hiring actors who had a history of delivering rich, nuanced performances that the roles called for. Seizing the opportunity, Steele started Creature Boy, essentially a union for suit actors. If a production is looking for a specific type of actor to play a role, they can turn to his company and receive a number of qualified recommendations. As suit technology has improved, many films have reverted to using the tried and true man-in-suit method to have something tangible on-screen. Even the prevalence of motion-capture technology still requires that an actor inhabit the role, which can only means Steele and his contemporaries will be in business as long as they’re still making movies.

Speaking of his contemporaries, the film’s wraparound (and occasional intercuts) have us following actor Douglas Tait as he prepares to don a demonic creature suit for a role in Joe Lynch’s still-unreleased Knights of Badassdom. By allowing viewers to see Tait acting in various stages of his suit’s completion, the film allows for a better understanding of the design and acting process behind his work. Getting an early feel for the suit allows him to determine what muscles he’ll have to focus on building up to make sure his body is up to par (get on those forearms, Doug!). Tait describes his thought process along the way, cluing us in on how advancements in technology have made his job moderately easier… but at the end of the day he’s still sweating his ass off in a 100+lb. suit for hours at a time. The enthusiasm for his craft is infectious, though, rarely showing him without a smile every step of the way. It goes a long way to show that the men inside these suits are the same kids we used to be - only now with a profound appreciation for the work that it requires. After watching Men in Suits, I’d be surprised if anyone else didn’t feel the same.

Scanners II: The New Order (1991)/Scanners III: The Takeover (1992) Blu-ray review

David Cronenberg’s 1981 sci-fi/horror opus Scanners has long been considered a classic amongst horror fans, due in large part to the infamous exploding head scene that occurs during its opening. That effect (crafted by the legendary Dick Smith) has pervaded pop culture even to this day, giving the picture a hook of notoriety that has almost outshined the film itself. The concepts and abilities introduced in that universe practically begged for a sequel… and it got one. In fact, it got a lot of them. And for some reason or another, nobody seems to remember anything about them. I know people who watch the first film regularly, yet they had no clue any further films existed until (who else?) Scream Factory came along to drop a double dose of telekinetic madness on home video. The fact of the matter is that both of these films - Scanners II: The New Order (1991) and Scanners III: The Takeover (1992) – were unceremoniously dumped onto VHS in the early ‘90s, totally bypassing any kind of a theatrical release. It’s telling that they were produced within less than a year of each other. Truthfully, neither film comes close to matching Cronenberg’s initial vision, but each is kinda awesome in a “terrible ‘90s horror movie” sort of way. There also isn’t a single identifiable actor in either film, which might explain why no one was eager to pick them up for theatrical exhibition. A little gravitas can go a long way, you know? Still, the films do at least adhere loosely to some of the plotting set forth by Cronenberg, with Scanners II tying nicely into the first film via a minor, predictable plot twist while Scanners III takes a let’s-go-nuts approach and almost manages to become a cult classic in the process.

Scanners II: The New Order takes place ten years after the first film, introducing us to David (David Hewlett), a young man who has scanning abilities that he has trouble controlling because he lives in a major metropolitan city. All those minds “talking” at once create a lot of mental congestion in his head. He catches the eye of Commander John Forrester (Yvan Ponton), an ambitious leader who wants to assemble a team of scanners to help create a new order in the city. He’s been experimenting on scanners for years, doping them up with a drug called EPH-2 that’s supposed to ease their constant headaches and numb their abilities. But the problem is that it’s highly addictive, leaving most of his scanning team looking like drugged-out extras from the Forbidden Zone out of Beneath the Planet of the Apes (1970). His latest find, a wanderer named Drak (Raoul Trujillo), is a volatile scanner who prefers to use his powers for evil; and Forrester needs someone who will play ball. He enlists David, and things go well at first until he learns that Forrester has intentions of eliminating the city’s top officials and inserting himself and other scanners in those high-ranking positions of power. David tries to get out, but Forrester sends Drak and another associate in pursuit. They learn David is hiding at his parent’s house, and they attack while David is out. His father survives, telling David he’s really adopted and that he’s got an older sister living in a cabin by the woods. David sets out to find his sister so that the two of them can storm Forrester’s compound and stop his insane bid to control the city.

The employment of drug addiction as a central plot point was popular in the early ‘90s. The first year of that decade alone saw this film, RoboCop 2, and I Come In Peace, all of which dealt with hardcore drug use and addiction in some way. The ‘90s were a period of reflection, when filmmakers looked back on the party hard days of riding the white pony in the ‘80s and turned the tide by showcasing the dangerous effects of drug abuse. There’s a clear allegory being drawn here by demonstrating how injecting EPH-2 wreaks havoc on the bodies of its test subjects. David, who remains “pure”, avoids these debilitating side effects by learning to cope with his abilities and focus them, rather than taking the easy way out by escaping into a drugged-out release from his constant pain. The notion of creating an elite scanner unit holds some interest, too, but those intentions are never fully realized. It really all boils down to David vs. Drak, which is a rehash of Vale vs. Revok from the last film. And the dude who plays Drak is no Michael Ironside. Forrester doesn’t make for an interesting villain because he’s just a regular dude hung up on power; he isn’t even a scanner. This, when you think about it, makes him pretty damn stupid, since he regularly abuses the exact kind of people he knows are capable of controlling the planet. Would you keep pissing off someone who can make your head explode? Right.

Don’t worry, fans, the series’ trademark cranial eruptions are present here. None of them even comes close to matching the intensity and HOLY SH*T!-ness of the first film’s opening explosion, but there are some mildly commendable effects shown here. Director Christian Duguay doesn’t turn this film into a frantic bloodbath, and there is a nice balance struck between furthering the story and satisfying the bloodlust of fans watching at home. I had hoped the climax would veer into a grandiose showdown between scanners – and it does to a degree – but things could have been punched up a bit more to increase the impact. As it stands, Scanners II is a decent, totally watchable sequel that expands upon the first film’s story while also managing to stand on its own thanks to some new ideas. It’s not great, but it’s good enough.

Scanners III: The Takeover, on the other hand, is a blissful slice of absurdity. The film completely ignores the events and characters of the previous films, only retaining the concept of Ephemerol and its effects on unborn children. At the onset, we’re introduced to Alex (Steve Parrish) and his sister, Helena (Liliana Komorowska), both of whom are scanners. Scanning is a known trait in society, and Alex is goaded into using his powers as a party trick to impress drunken friends. But as he’s playfully pushing his best friend across the floor using only the power of his mind, someone bumps his shoulder, causing Alex to lose focus and mentally shove his buddy (dressed as Santa) right off his balcony high above the city. The event devastates Alex, so much so that he decides to flee the country and become a monk somewhere in Thailand (sadly, no Scanner Monk spinoffs have followed). In his absence, Helena becomes the sole heir to their father’s pharmaceutical company, a company which happens to produce EPH-3, yet another experimental drug that is intended to alleviate the constant pain scanners suffer. Sure, it’s not even close to being ready for human trails, but Helena doesn’t care so she slaps a patch on her neck to let the drug take effect. It works, but there’s the unfortunate side effect of it making her totally psychotic. And this is where Scanners III gets fun – with Helena using her incredible powers for all kinds of nasty, hilariously wrong antics. As you’d expect, Alex is the only one who can stop her, leading to his return and combat with his mental equal.

You’re a fan. You’ve been watching Scanners films. And you’ve been thinking, “Why haven’t I seen someone use scanning to make their boss do an embarrassing dance in front of a potential client?” Wait no longer friends, because Evil Helena has way too much fun with her powers. Annoying pigeon making noises nearby? BOOM! Someone points their finger in a threatening manner? EXPLODED! Don’t like the doctor’s diagnosis? BLOW HIS HEAD UP! Helena manages to figure out that she can scan people through the television, allowing her to influence a talk show host and his guest into canoodling on stage. And it works on VHS, too! So, now she can broadcast a scan signal to everyone in America. The film’s story is absolute crap, hardly interesting. But it more than makes up for that by unleashing a flurry of nasty little gore gags. One of the best deaths in the movie occurs when someone gets scanned underwater, resulting in a crimson explosion that rises up from the depths like a nuclear test. And there isn’t even enough time to discuss the Thailand kung-fu scanner fight. Suffice it to say, this film runs wild with generating new ways for a scanner to totally destroy people. It’s ridiculous from about 2/3 of the way in all the way up to the end credits. If only they’d had this pace right from the start, it could have been Ninja III: The Domination (1984) epic.

Both films come home with the same a/v specs - a 1.78:1 1080p transfer (which would be the original aspect ratio debut for both titles), as well as an English DTS-HD MA 2.0 stereo track. Scanners II exhibits a heavy layer of grain throughout its running time, an issue that is only exacerbated in dark lighting. The image itself is moderately defined, displaying some crisp lines and a sharp picture for the most part. Faces show an average, unspectacular amount of detail, but flesh tones do appear to be natural and lifelike. The film has a muted color palette, so there aren’t many bright colors that pop off the screen to add some contrast. It looks about on par with any other direct-to-video low-budget flick produced over 20 years ago, to be honest. Scanners III fares about the same, although the grain here does veer into full-on noise territory in a few scenes, chief among them the boardroom meeting. This entry featured more daylight scenes, and the better lighting conditions allow the picture looks sharper and brighter. The print has some noticeable dirt specks that sporadically appear, whereas the print for II looked to be in better shape. On the audio side of things, neither track is impressive by any means. Scanners II actually showcases some good panning effects between the front end assembly, almost managing to mimic surround sound. The moody sax & piano score comes through clear and free from any audio defects. Dialogue is well-balanced in the mix. Scanners III was more of a mixed bag, with some dialogue levels sounding too low in the mix. There’s not much presence, leaving the sound anemic and lacking range. It would’ve been nice to get some low-end support on these films, but considering the rush job done on both for production it’s not surprising they sound like, well, really low-budget productions. Neither film has subtitles.

Also, neither film has extras. “Not even a trailer?” you say? No, not even a trailer.

Although neither film here comes close to matching the first – both in intellect and acting abilities – there’s a certain charm to watching them. Scanners II plays out very much like an expected sequel would, only with a few new elements added in to differentiate it from its predecessor. Scanners III, however, manages to go from being a chore to almost becoming an exploitative gem thanks to some fun gross-out gags that are peppered throughout the abysmally dull plot. Now Scream Factory just needs to get on releasing a twofer of both Scanner Cop films and that’ll wrap up the series on home video.

Halloween (1978) 35th anniversary Blu-ray review

It can be argued that Bob Clark kicked off the slasher sub-genre with his 1974 Christmas classic, Black Christmas - and you’d be right - but the real success story to utilize the stalk-and-slash formula was John Carpenter’s Halloween (1978). The film cost a mere $325,000 to produce, yet the record grosses it took in made it the most successful independent film of all-time until The Blair Witch Project (1999) became a hit some 20 years later. To this day it stands as one of the greatest films the genre has to offer, with a legion of fans to back up that assertion. Carpenter utilized all of his finely-tuned skills as a director to create an atmosphere that is palpable, oozing off the screen with ominous presence and the promise of bad things to come. He employs the “less is more” method, preferring to let his characters carry the bulk of the film so that we can become accustomed to them, grow to like them as individuals, and all the while a faceless, blank Shape appears intermittently to remind us danger can be around any corner. Halloween also benefits from receiving one of the most widely-remembered themes in all of cinema, let alone horror. Carpenter, who also composed the film (in addition to producing and writing), laid down a moody, simplistic score that eschews complex arrangements and orchestration, relying entirely on the tones created using piano melodies. This basic approach also worked wonders for Jaws (1975) a few years earlier, a fitting fact considering Michael Myers is the “shark” of this film, methodically staking his prey until striking at the precise moment.

On the extremely-off chance that someone reading this isn’t familiar with the film, a brief summary. It’s Halloween night, 1978, and Michael Myers has escaped from the mental hospital he was committed to fifteen years earlier for murdering his sister. Hot on his trail is Dr. Loomis (Donald Pleasence), his psychiatrist and the only man who knows what evil lurks behind those eyes. He’s returning to Haddonfield, back to his home, and a young group of girls are about to be reminded that on Halloween night, everyone is entitled to one good scare.

A film can only be as good as its leading characters, and few female trios are as memorable as Laurie Strode (Jamie Lee Curtis), Lynda (P.J. Soles), and Annie (Nancy Loomis). Carpenter had the good sense to write these high school girls like real people. Horror films are often guilty of exaggerating personalities to make them more distinct, but Halloween gives these girls an authentic voice. Their friendships feel genuine, not like a forced group of friends cobbled together for easy pickings later on. On-screen deaths don’t mean anything if there isn’t a connection with the audience to these characters. Laurie feels like a relatable person. She isn’t the most popular girl in school, nor is she the prettiest. She’s just an average teenager who wants to get good grades and have fun with her friends. Even dating isn’t seen as a high priority to her, although part of that reasoning fits into the “morality play” aspects of most horror films. Laurie is certainly the most “virginal” of her friends, and that’s exactly why she makes it to the end.

I’d be remiss not to mention the late Donald Pleasence, whose role as the Myers-obsessed Dr. Loomis remains one of the great protagonists in horror. The role was originally offered to both Peter Cushing and Christopher Lee (who later said turning it down was a big regret) before going to Pleasence, who at that time was best known as Ernst Stavro Blofeld in You Only Live Twice (1967). His relationship with Myers is almost like that of a father, and he’s desperately trying to retrieve him before more blood is spilled. Loomis manages to remain collected and professional, but there is an aura of frenzied desperation bubbling just under the surface because he knows what Myers is capable of doing. The role came to define his career, for better or worse, and his presence in the sequels injected them with gravitas.

Producer Irwin Yablans told it best to Carpenter that the audience shouldn’t be graphically scared, but rather “it should be what they thought they saw that frightens them.” Taking this ethos quite literally, the film features virtually no bloodshed, and most deaths don’t even involve Myers’ trademark knife. The film took a then little-used technique of assuming the killer’s POV, an effect that greatly amplifies the tension because now the audience can tell where the boogeyman is going to strike from but the actors on the screen are none the wiser. It’s a bit like the “bomb under the table” technique filmmakers like Alfred Hitchcock would employ. It all comes down to setting a mood, and Carpenter’s long, languid shots lull viewers into a false sense of tranquility before snapping them back to reality with Myers appearing at the sound of a stinger in the score. There’s virtually nothing Carpenter can be faulted for here, delivering what is for all intents and purposes a perfect horror film in every regard.

It’s so great, in fact, that fans will gladly (grudgingly?) line up to purchase any and every new edition that is released – leading us to Anchor Bay’s brand-new 35th Anniversary Edition. This time around, we’re treated to a few new supplements, but the real meat in the bag is the new transfer, approved by cinematographer Dean Cundey.

The previous blu-ray edition of Halloween had unauthorized color timing changes made, giving the film a heavily-saturated appearance which essentially negated the intended effect of looking like fall weather. Now, I realize that it can only look so much like fall since it was shot in the spring of 1978 in Pasadena, CA, but this new transfer claims to be more in line with the aesthetic Carpenter and Cundey were aiming for. Everything looks cooler and crisper this time around, with a steely/grey tone given to the picture. It feels more like the Halloween season. This change has also benefited the film’s fine details, which now look more apparent than ever. Faces and lines are more sharply defined, resulting in an image that should win over anyone on the fence about buying the film again. The prior blu-ray looked like a film shot during spring. The grass was so green it was practically bleeding off the soil. And skin tones looked much hotter there than this new edition, where faces have a softer, more neutral balance. I can’t say I minded the blue push given to some of the night scenes, as it did give the film a more ghostly atmosphere. But it’s hard to argue when Dean Cundey himself is behind the controls, and this is by far the best presentation we’ve seen yet. I did a direct A-B comparison, switching back and forth between the two discs, and the results here are startlingly impressive. If you’re a purist who wants the most accurate presentation possible for films you love, this is a no-brainer for the image alone.

On the audio side of things, this disc gets a major boost by receiving a lossless English Dolby TrueHD 7.1 surround sound track that, quite simply, murders the previous disc’s PCM track. As soon as the film begins, there is an immediately noticeable difference in the range allotted to the score, with Carpenter’s deep synth tones reverberating through your system. Dialogue levels register at a higher level, giving them a fullness that was lost in previous editions. The expanded dynamics provide more impact to musical stingers. Music is of major importance to this film, inexorably so, and the richness provided by this track provides an immersive experience fans could have only gotten in a theater before. Rear supports carry a lot of ambiance with them, filling out the sound field with elements of rain storms, trick-or-treaters, and screams that were previously lessened in their effectiveness. The original mono track is also included, though it shows clear limitations when stacked up against this new multi-channel affair. Simply put, it’s the best the film has ever sounded.

The supplemental department is a mixed bag on this new release, with a two new features hosted alongside some re-purposed extras. First up is a new audio commentary with writer/director John Carpenter and actress Jamie Lee Curtis. I’ll admit I’m not the biggest fan of re-recorded commentaries since, especially for a film like Halloween, it’s been dissected a million times already. But I really liked this track. Not only because I could listen to Carpenter - now a little older, wiser, and slightly weary – talk about his days of yore endlessly, but because Curtis seems to have this new-found exuberance for her days as a scream queen. These two converse like a couple of close, old friends, holding nothing back and speaking candidly about working together, the ensuing years that have passed since, and much more. It’s great to hear Curtis show some real excitement. She controls most of the track, while Carpenter sort of sits back and gives her the reins while offering up his own thoughts on the picture all these years later. The Night She Came Home is an all-new documentary on Jamie Lee Curtis’ one and only convention appearance, at the HorrorHound weekend show in November 2012. Curtis admits right up front that she has essentially chosen to ignore her horror fan base since it’s not really her thing and she no longer identifies with that genre. But now she’s back to monetize her fandom by signing items at this show and donating her earnings to the Children’s Hospital Los Angeles. Accompanied by the ubiquitous Sean Clark, Curtis spends hours each day talking to fans, cracking jokes, and reminiscing about her horror days. She’s open and candid, holding nothing back while she squeezes every last drop out of this, her one-time gift to fans all over the world. You’d think it could get boring watching Jamie sign posters and gab with fans for an hour, but this doc breezes right by with no lag. On Location: 25 Years Later is an old featurette that appeared on one of the previous DVD releases done by Anchor Bay. Running for just over 10 minutes, the piece looks at some of the key locations alongside interviews with a few cast & crew members. TV Version Footage collects all of the scene Carpenter shot to pad out the network premiere of the film, some of which add important details to the mythos. Of course, it would have been better if they saw fit to include the TV Version on this disc. Wrapping things up are a handful of trailers, TV spots, and radio spots.

Another selling point of this disc is the DigiBook packaging. The profile is very slim, with the interior containing a 20-page booklet featuring production photos and essays. The disc itself is contained inside a paper sleeve, which has been glued to the last page. It’s a cheap design, and I wouldn’t be surprised to hear many fans hate it. The cover art admittedly did little for me when glimpsed online, however, in person the minimalist artwork does look a little more impressive. The cover is also slightly embossed, giving it a bit of texture, too. And, hey, if you don’t like you can just hold off and buy the 40th anniversary edition that is no doubt forthcoming. Like me, I’m sure all of you are sick to death of re-buying your favorite classics again and again and again. This release stands as the definitive representation of Halloween from an audio and video standpoint, but the clear omission of numerous bonus features means that, at the least, you’ll have to hang on to all the old copies piled up on your shelf.

Psycho III (1986) Blu-ray review

After Psycho II (1983) wound up being a surprise hit with audiences and (most) critics alike, it was inevitable that Universal would want another go-round with Norman and Mother. This time, however, Norman Bates would be in front of the camera as well as behind it, with Anthony Perkins tackling double duty. While that might seem like a curious decision given the fact that Perkins had never directed anything before, you’ve got to remember any sequels were going to place the onus on Norman to carry the film anyway, so who better to control his direction than the man so inexorably linked to him. The answer, some could argue, would be someone else since Psycho III (1986) is the most divisive entry in the series, garnering a lower rating on IMDb than the made-for-cable sequel/prequel, Psycho IV: The Beginning (1990). It isn’t a bad film by any means; it’s just a bizarre one. Perkins’ film is populated by a suicidal ex-nun, a lowly drifter with a penchant for extortion, an unethical reporter digging up stories on Norman, and Perkins himself delivering a performance that occasionally borders on someone parodying the mannerisms of Bates. New, questionable elements aside, the film does tie in well enough to Psycho II that this sequel doesn’t feel quite so out of place. If there’s a fault to be found, it’s that the film has a bit of an identity crisis, unsure of whether to pander to younger audiences looking for boobs and blood, or an older audience hoping to see more of the faux-humanity Norman has been perfecting during his time away from the mental institution. It settles for more of the former (which is totally fine), and I have to admit that despite the diminishing returns coming off of the last film, Psycho III has a vibe to it that manages to mostly work to its benefit.

This entry picks up a little over a month after the events of II, with Norman still running the motel all by his lonesome. It’s established early on that he’s still certifiable - latently by showing him scoop peanut butter with the same spoon he uses for taxidermy stuffing, manifestly by showcasing “Mother” (the dispatched-via-shovel-to-the-head Ms. Spool, who claimed to be Norman’s real mother) stuffed, propped up in the window, and chattering Norman’s ear off constantly. The motel gets a dose of energy when Duane Duke (Jeff Fahey) arrives, hot off the road to Los Angeles and looking to score a few quick bucks to repair the brakes for the final stretch. Norman offers him the assistant manager’s position and allows him to sleep in one of the rooms. Soon after Duke’s arrival, Maureen Coyle (Diana Scarwid) enters the picture, immediately grabbing Norman’s attention with her short blonde hair and a monogrammed suitcase bearing her initials, “M.C.”, which reminds Norman of Marion Crane. Like Norman, she’s also a troubled soul, trying to find her way in life after leaving a convent. Sensing this, he takes her in at the motel where the two have an awkward, budding romance which ultimately fizzles out when Maureen learns of Norman’s violent past. It seems an unethical reporter named Tracy (Roberta Maxwell) has been asking questions all around town, trying to uncover the mystery of Emma Spool’s disappearance. Norman appears clean to the townsfolk, but Duke discovers the truth about “Mother”, threatening to expose Norman’s secrets to everyone unless he pays up. But there’s only one way Norman knows how to deal with problems…

Produced during a horror boon in the mid-80s, Psycho III feels less like the methodically-paced entries that came before it and more like a fairly standard horror picture. More effort seems to have gone into pumping up the film’s quotient of nudity and violence than anything else. Again, this isn’t necessarily a bad thing; the atmosphere and production values make it aesthetically akin to what Jason Voorhees or Michael Myers were doing at the time. We know who the “villain” is, we know he’s crazy, and we’re here to watch him slice people up with a large kitchen knife. The film takes the obvious route of finally populating the motel with some unsavory guests so that Norman has plenty of moments to do “Mother”’s bidding, much to gore fan’s delight. Oddly enough, the original idea screenwriter Charles Edward Pogue came up with was to reveal that Duke was the killer, taking a page out of Friday the 13th V: A New Beginning’s playbook. Thankfully, Universal shot that notion down. While that could have added an interesting dynamic, the fact is that the last film established Norman had slipped back into insanity. Making someone else the killer wouldn’t be bought so easily.

This entry is the first to spend a lot of time with “Mother” and Norman, since the prior films never really showed them communicating in the same room. “Mother”’s withered husk appearance looks like something Leatherface would’ve stitched together. Here, it comes courtesy of legendary make-up FX artist Michael Westmore, who also provided all of the film’s practical effects work. I can’t say that any of the deaths here rival the sheer brutality of Psycho II, but they are certainly bloodier. And bloody isn’t always a better thing - clearly the case here since the impact of these deaths never felt as shocking as the relatively-bloodless deaths in the last film. Westmore’s effects work is nothing but top notch, though, and his expertise with crafting ultra-realistic work does add an extra element of realism to Norman’s handiwork.

Jeff Fahey almost steals the picture as Duke. He’s one of those guys that get by with a charming look and a shot of charisma, but underneath it all he’s just another selfish scumbag that uses people for his own gain. His sex scene with a local skank is particularly memorable, with Fahey – in the buck – playing with a couple lamps strategically positioned over his crotch while his lady friend gyrates in front of a wall covered in porn clippings. He’s all sweet talk and fun… until he finishes and becomes a nightmare pump-and-dump-er, flinging his “date” out of the room ass naked. Duke was one of Fahey’s earliest roles and he nails it. Even though he’s never much of a foil for Norman simply because he’s too stupid, he possesses an awful sense of hubris that runs counter to Norman’s congenial disposition. They make good enemies.

Psycho III can’t live up to the original, not by a long shot. Personally, I don’t think it can even live up to II. But I don’t think it needed to. Perkins does go a little overboard on connecting-the-dots back to Psycho, but this film manages to stand on its own as a unique entry. The story has a few hiccups in an otherwise well-plotted tale, and Perkins seems so comfortable back in Norman’s skin that just watching him vacillate between reluctance and malevolence is entertaining enough. Even though the love angle with Scarwid never amounts to a whole lot, it does allow us to see a more humane side of Norman that few get to witness. Oh, man, and I didn’t even mention the bizarre score featuring Southwestern acoustic tones, tribal sounds, and the kind of jazzy sax music you expect from a ‘80s action movie produced by Joel Silver. This movie deserves a little more love than it’s gotten over the years - and who else but Scream Factory would come along to deliver the goods?

I’d have to rank the picture here a notch below the previous film. Once the typically-poor optical credits are out of the way, the rest of the picture still retains a layer of grain that is moderately thick, not that it ever obfuscates the image in any way. A great deal of this entry was shot in low-lighting conditions, and the shadows swallow up a lot of the finer details. Black levels have a bit of crush to them, though they do manage to hold up pretty well for the most part. Daylight scenes exhibit greater strength across the board, allowing colors to pop a bit and giving faces some better details. While this isn’t as impressive looking as Psycho II, it’s still an appreciable upgrade over the DVD edition in every way. As with the last film, the audio here comes in the form of English DTS-HD MA tracks in both 5.1 and 2.0 stereo. The multi-channel mix is the clear winner here, even though the range could have been a little greater. There’s a rain storm during the film and the rear speakers never appear to take advantage by pulling some of the falling rain sounds into the field. Carter Burwell’s score has good fidelity, and the effects cues have a nice punch. If you need them, the disc comes with English subtitles.

In the special features department, Psycho III is stacked more than the last film. Starting things off is an audio commentary with screenwriter Charles Edward Pogue, moderated by Red Shirt Pictures’ Michael Felscher. This track is very interesting because, although Pogue wrote the film, many of his original intentions were cast aside once production started. His idea was to ignore the events of Psycho II (he hated the Mrs. Spool plot, which I tend to agree with) and make something more akin to the original film. While that didn’t happen, Pogue has a lot to say about the film and its characters. Watch the Guitar is a 17-minute interview with star Jeff Fahey that covers his excitement at working on such a storied series, as well as how great it was to work with Perkins as a director. As you’ll hear in all of these interviews, everyone agrees that even though he might have been in a little over his head, Perkins was a thoughtful, caring director. Patsy’s Last Night is an interview with actress Katt Shea, who was memorably dispatched mid-toilet break. Her role isn’t all that big, but she’s got plenty to say about it in this 8-minute segment. Mother’s Maker is a fascinating interview with FX guru Michael Westmore, who talks in depth about his processes for creating the film’s grisly effects work. I thought it was cool that he said Perkins specifically asked for only old-school Universal artists to work on this picture. Body Double is a brief, candid chat with B-movie actress Brinke Stevens. She acknowledges her mid-level career, stating that after doing one Corman slasher she became typecast for life. Here, she doubles for Diana Scarwid during a scene when Norman watches her undress. Apparently, her background as a dancer made her moves so erotic that Perkins had to ask her to be more abrupt and awkward with her undressing. A couple of trailers are also included, and there’s a still gallery of mostly publicity shots that runs for a little over 8 minutes.

Psycho III seems have as many detractors as it does fans. It’s commendable that Perkins tried to do something different with this entry, further expanding the tiny world of Bates by giving him some unique personalities to interact with. Jeff Fahey is truly memorable in his role as Duke, but the other newly-introduced characters don’t work as well. Maureen isn’t much of a love interest, and she doesn’t have much more to offer aside from being another tortured soul. And the less said about the reporter angle, the better. But the film works in spite of some clear shortcomings, making it a worthy addition to the series nonetheless.

Saturday, October 19, 2013

Psycho II (1983) Blu-ray review

The notion of creating a sequel to a hugely successful film – both critically and commercially - is already a daunting task, but following up one directed by the master himself, Alfred Hitchcock? That borders on blasphemy. It’s an endeavor most directors would hardly consider simply because Hitch, and most of his oeuvre, is held in such high regard that they’re bound to be torn to shreds by critics and filmgoers alike. Does anyone remember director Rick Rosenthal’s The Birds II: Land’s End (1994)? The 2.8 rating on IMDb seems to indicate no, and those that do probably wish they could forget it. So, really, how much pressure was Australian helmer Richard Franklin under when Universal decided to move forward on a sequel to the granddaddy of horror films, Psycho (1960)? Franklin had been hired on to direct the sequel after original Psycho author Robert Bloch’s sequel novel was released in 1982, with the story taking a satirical approach to Norman Bates and his killing spree, eventually landing him in Hollywood where a film version of his story was being made. Universal balked at the concept and immediately put their own sequel in motion. Franklin, now set as the director, hired a then-neophyte writer, Tom Holland, to pen the script after being impressed by his work on The Beast Within (1982). The initial pressure to deliver on the film wasn’t tremendously great since it was being planned as a made-for-cable movie, but once star Anthony Perkins decided to return to the role of Norman Bates when the studio showed interest in other actors (we came very close to getting Christopher Walken) the picture was slotted for a theatrical release. There’s a bit of irony in there since it took Perkins returning to bump the first sequel from cable to theaters, but when his portrayal of Bates concluded with Psycho IV: The Beginning (1990) it was released as a made-for-cable movie on Showtime. Still, even with Perkins back there was no guarantee Psycho II (1983) wouldn’t be a redundant cash grab made to capitalize on the original film’s infamy. Except that there was a guarantee… in the form of Holland’s adroit script, which stands as a key example of exactly how to do a sequel the right way.

Taking place in real time, Psycho II picks up 22 years later, when Norman Bates Anthony Perkins) is about to be released from a mental hospital despite his murderous ways so many years ago. His release is heavily protested by Lila Loomis (a returning Vera Miles), sister of Marion Crane (Janet Leigh), who desperately tries to plead with the judge to reconsider Bates’ release. But bureaucracy trumps all, and Lila is threatened with contempt of court before relenting on her tirade. Dr. Raymond (Robert Loggia) accompanies Norman back home to the motel, letting him know he’ll check up on him from time to time but to try doing his best to live out a quiet life. That advice is hard to heed, though, as Norman starts to notice notes from “mother” all around his home, causing him to question the sanity he appears to possess. In his absence the motel hired a manager, Toomey (Dennis Franz), a sleazy boozer who turns a blind eye to the sex and drug use that runs rampant on his watch. Norman’s only solace is found in Mary (a young, gorgeous Meg Tilly), a co-worker who has sympathy for him and stays in the main house, sort of watching over him. Norman’s doing his best to be good, but someone’s trying to make him snap back to his old ways. The pressure continues to build, the bodies begin to pile up, and Norman’s newly–acquired sanity looks like it’s beginning to slip.

Immense praise must be given to Tom Holland’s script, which manages to avoid the tendency most sequels have to simply regurgitate their predecessor with minor changes. Psycho II puts Norman back in a familiar setting, only this time he’s supposedly cured of his maniacal impulses. What’s smart about the script is that minor callbacks are made to the original (every sequel needs a little fan service, right?) but Holland does a lot to distance it; to show viewers that this isn’t the same film that scared your parents. Here, the tension is created by creating an ambivalence regarding Norman’s mental state – is he really sane now? The difficulty in knowing is because Norman is constantly being needled, whether by notes left around the house, Toomey declaring him a “loony” in front of the customers at the diner where he works, strange appearances by “mother” in the front window, reports of deaths on his property… all of these things start to make Norman wonder whether or not he’s insane, yet it almost seems clear to the audience that he isn’t. We know someone else is hoping to push him over the edge, and while it seems obvious who that person is I can promise you the film holds back some key reveals that make for a tense, clever climax.

Although the film resists the urge to become a standard stalk-and-slash picture – which would’ve been the norm around this period – there’s still plenty of killing to go around. The first major death is relatively bloodless and tame, which is in stark comparison to the later deaths that are shockingly brutal and, frankly, quite sadistic. There’s no fun in spoiling them, just know that effects artist Greg C. Jensen (who has shockingly few, if any, genre credits to his name) did some ghastly work here. Actually, wait; I will spoil one death because I’ve got to say the shovel hit taken by one character’s head during the finale is done with such force and malice that it almost trumps any of the other kills. Something about the way the shovel is swung, and the accompanying Foley effect, makes that hit so palpable. I’d also like to give some credit to matte-painting wizard Albert Whitlock, who provides some exquisite, seamless elements for the backgrounds here. Horror fans should know Whitlock as the man who did the matte work on Carpenter’s The Thing (1982), as well as about a thousand other titles. That’s a lost art I’d love to see return one day.

High praise to composer Jerry Goldsmith, too, for resisting the low-hanging fruit of simply reprising the late Bernard Herrmann’s iconic score. Goldsmith weaves his own original themes here, creating a tense score that peaks at all the right moments. Not hearing the classic Psycho theme is a bold statement, furthering this film’s intention to be seen as able to stand on its own without having to rest on the laurels of what came before. Psycho II is a film that, even now, sounds like it couldn’t possibly escape the looming shadow of the original. Yet, it manages to do something different, introduce new elements and characters, and it never panders to an expecting audience. Rather than aping Hitchcock, the film respects him enough to know his genius couldn’t be topped; and for that, the film can stand as a rare sequel that got it right.

I will never tire of thanking Shout!/Scream Factory for what they do. Think you’d ever see half these films on blu-ray without them? Psycho II has been given the “collector’s edition” treatment here, with a top-notch disc that delivers on almost every front. First off, the hi-def image is an impressive upgrade over the previous DVD edition. The print used here looks to have been kept in great shape, resulting in a crisp, clean image with lots of fine detail. Facial close-ups in particular look natural and picturesque. Grain remains intact, with a healthy layer throughout that never looks noisy or obtrusive. One thing about Scream/Shout! is that, while they sometimes don’t do the most expensive restoration work on their titles (I doubt their pockets are a fraction of what the majors can utilize), they do the smart thing by not messing with their titles too much. Rarely are deficiencies like DNR a problem; they generally provide a quality, high-definition image that – for better or worse- is faithful to the original source material. Not even Arrow, with all their fancy bells-and-whistles releases, can do that right. Also helping this image looks stellar is the fact it was shot by Carpenter’s old D.P., Dean Cundey. Cundey is known for his abilities in low-lighting scenarios, and while I didn’t think Psycho II was all that dark of a movie, it sure is damn stylish. Some of his wide shots and camera movements are downright spectacular. On the audio side of things, we’re treated to both 5.1 and 2.0 English DTS-HD MA tracks – and note that the packaging erroneously states the options as “4.0 and 2.0”. The old DVD had a 4.0 track, and this edition simply expands upon that with some added channels. I can’t say it was to much benefit, since the LFE still doesn’t have much presence. Goldsmith’s score shines in lossless audio, however, with a balanced score that sets a perfect mood. Dialogue levels are well-balanced in the mix, though sometimes it can sound a bit flat.

On to the good stuff – bonus materials. The audio commentary with screenwriter Tom Holland is moderated by director of the Psycho Legacy (2010) documentary, Robert Galluzzo. There’s great pace to this track, with Holland recalling how he got the gig, what the studio expected, casting decisions, scripting choices… he touches on just about everything. Galluzzo clearly knows the material very well, and he comes armed with a host of good questions to keep Holland rolling through. It’s a great, informative listen. Cast & Crew Interviews runs for around 35 minutes, containing interview footage featuring cast members from both this film and the original. This is a dated EPK featurette that isn’t in the best shape. Audio dropouts are frequent during the first several minutes, and occasionally throughout, so don’t think your system is glitching on you. The piece shows a little too much film footage (it’s constant, really), but the interviews are worthwhile. A handful of trailers runs for around 4 minutes, while a few TV spots are included, too, running for 2 minutes. A still gallery runs for a little over 6 minutes, showcasing numerous behind-the-scenes and publicity photos. Finally, the film includes the option to watch the feature with cast & crew interviews playing – sort of like an audio commentary. The interviews are culled from radio sources, with an interviewer (who is more or less an unwitting moderator) keeping the pace. It’s a unique feature, one I wasn’t totally sold on, but it has some added value in that the interviews are not ripped from the EPK found on this disc.

On a nerdier note, while this release does include the original key art on both the cover and the slipcover, Universal is apparently a company that doesn’t like to have fun, so newly-commissioned artwork wasn’t allowed for this (or Psycho III). Not that it’ll keep anyone from buying these, but it would’ve been nice to see what one of their stock artists came up with here. Scream Factory continues their all-out plunder on fans’ wallets, this release being no exception. Psycho II is a sequel worthy of any horror fan’s time, and a fine release like this makes purchasing it that much easier.